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Webinar To Demonstrate ‘Next Level’ Flash Development
This session, part of the Lectora “Inspiration Wednesdays� free webinar series, aims to inform and educate on valuable e-learning tips.
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Gaming Firm To Use Technology For HR and Security Applications
ProGaming Platforms Corp., a developer of a commercial multiplayer online gaming and reward processing software platform, announced it intends to apply its platform to serve additional functions related to the analysis of human behavior.
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Microsoft Acquires Yammer
Microsoft Corp. and Yammer Inc. have entered into an agreement where Microsoft will acquire Yammer, a provider of enterprise social networks, for $1.2 billion in cash.
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OpenSesame To Feature FranklinCovey Online Training Courses
With more than 60 online training courses now available for sale, FranklinCovey’s training is now available online for instant delivery to any company, anywhere through OpenSesame.
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Survey: School and University Progress in Technology and E-learning Encouraging
The comprehensive report by SIIA surveyed more than 1,600 educators and education administrators and suggests that K-20 institutions are maintaining current levels of technology growth despite difficult budget conditions.
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Blackboard Launches Mobile Beta Program For its Collaborate Platform
The new app would let learners participate in live Web conferencing sessions from Smartphone and tablet devices, significantly expanding access to sessions delivered through the platform.
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E-learning Provider to Partner With Associated Press
The VSCHOOLZ team will tag the content pieces as individual learning objects, assign both a content type and specific level of rigor to each piece of content, and will then align the use of each learning object with national common core standards.
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The CLO as Moviemaker
Engage learning audiences with technique and technology. Think of an online course like a movie. Learning experiences should evoke the same type of emotional involvement.













